Borrowing the wikipedia definition: Service-oriented architecture (SOA) is a flexible set of design principles used during the phases of systems development and integration in computing. A system based on a SOA architecture will provide a loosely-coupled suite of services that can be used within multiple separate systems from several business domains.
SOA also generally provides a way for consumers of services, such as web-based applications, to be aware of available SOA-based services. For example, several disparate departments within a company may develop and deploy SOA services in different implementation languages; their respective clients will benefit from a well understood, well defined interface to access them
Now if we go ahead with SOA architecture principles, one of the major issues to be solved is how best to address inter-jvm data communication.
Speed is inversely proportional to the data size and one thing to consider is how do the respective communication protocols handle similar data.
Speed is inversely proportional to the data size and one thing to consider is how do the respective communication protocols handle similar data.
Caucho has a nice article on RMI, Hessian, Spring and CORBA communication (Technically JSON can also be used as a SOA protocol, but they dont have specs comparison for it)
More details on the study can be found protocol comparison
As you can see for sending back the same data, Hessian and RMI comprehensively beats SOAP and Corba, which unnecessarily slows down the speed of response (may not matter much on a gigabit network, but as the size of data adds up, this compounds the response size)
Spring remoting
If you dont want to go all the way into socket programming and maintain an abstraction layer over the actual communication protocol, spring has a few remoting options.
Lets take the example of Hessian (smallest memory footprint). Incase we build services in spring in a single jvm the normal spring bean definition would be
Lets take the example of Hessian (smallest memory footprint). Incase we build services in spring in a single jvm the normal spring bean definition would be
<bean id= "accountService" class = "example.AccountServiceImpl" > |
<!-- any additional properties --> |
</bean> |
Now if we decide to remote this using spring remoting, the new server side definition will be
<bean id= "accountService" class = "example.AccountServiceImpl" > |
<!-- any additional properties --> |
</bean> |
<bean name= "/AccountService" class = "org.springframework.remoting.caucho.HessianServiceExporter" > |
<property name= "service" ref= "accountService" /> |
<property name= "serviceInterface" value= "example.AccountService" /> |
</bean> |
The client will then call
<bean id= "accountService" class = "org.springframework.remoting.caucho.HessianProxyFactoryBean" > |
<property name= "serviceUrl" value= "http://remotehost:8080/remoting/AccountService" /> |
<property name= "serviceInterface" value= "example.AccountService" /> |
</bean> |
With minimal configuration change, spring will support either intra-vm or inter-vm communication over http. Ofcourse for additional speed, the remote host will hopefully be an intranet http call to reduce number of ip hops from client to server.
Another obvious advantage of Hessian compared to RMI is it can be called by non Java clients making it much more suitable for heterogenous environments. There are some issues concerning serialization of lazy-initialized hibernate objects.
Hessian Supported Languages: C++,C#,D,Erlang,Flash,Java,Python,PHP and Ruby
Website : spring remoting
Website : spring remoting
TCP/UDP communication
If your app can write to TCP/UDP sockets, there are a few other protocols on the open source market which provide faster ser/deser speeds as well as smaller memory footprint.
See http://code.google.com/p/thrift-protobuf-compare/wiki/BenchmarkingV2
Serialization/Deserialization time
Serialization/Deserialization time
Kryo
Kryo has the advantage of serializing at runtime.
Kryo kryo = new Kryo(); |
kryo.register(SomeClass. class ); |
// ... |
SomeClass someObject = new SomeClass(...); |
kryo.writeObject(buffer, someObject); |
Once serialized, you might have to resort to socket level programming to pass the serialized object over the network, or as an alternative use Kryonet (based on top of kryo) for client/server communication. Ofcourse since both client and server need to implement Kryo ser/deser, you are tying yourself to a java based application environment.
ProtoStuff runtime
Google uses ProtoBuf with most of its inter-vm communication and is one of the best java serialization libraries. It unfortunately requires a .proto file that describes the data structure, which gets difficult to maintain over time. Protostuff runtime (which uses protobuf) allows your existing pojo's to be written to different formats (protobuf,json,xml etc.) at runtime
// json serialize |
boolean numeric = true ; |
byte [] json = JsonIOUtil.toByteArray(foo, schema, numeric); |
// json deserialize |
Foo f = new Foo(); |
JsonIOUtil.mergeFrom(json, f, schema, numeric); |
ProtoBuf Supported Languages: Action Script,C/C++,C#/.NET/WCF/VB,Clojure,Common Lisp,D,Erlang,Go,Haskell,Java,Lua,Mercury,Objective C,Perl,PHP,Python,R,Ruby,Scala
ProtoStuff Runtime Supported Languages: Java
ProtoStuff Runtime Supported Languages: Java
Website : protostuff
Apache Thrift
Thrift works similar to Google's ProtoBuf requiring pre-runtime configuration. It requires a thrift file specifying the thrift interface. However it provides the client server communication protocol with custom server/socket implementation.
TServerSocket serverTransport = new TServerSocket(somePort); |
TimeServer.Processor processor = new TimeServer.Processor(someImpl()); //Impl that the client will call |
Factory protFactory = new TBinaryProtocol.Factory( true , true ); |
TServer server = new TThreadPoolServer(processor, serverTransport, protFactory); |
server.serve(); |
transport = new TSocket( "localhost" , 7911 ); |
TProtocol protocol = new TBinaryProtocol(transport); |
Client client = new Client(protocol); |
transport.open(); |
//client can call the impl function |
As opposed to kryo/hessian/Proto* which serializes entire objects, thrift has a few common base types
bool: A boolean value (true or false)
byte: An 8-bit signed integer
i16: A 16-bit signed integer
i32: A 32-bit signed integer
i64: A 64-bit signed integer
double: A 64-bit floating point number
string: A text string encoded using UTF-8 encoding
byte: An 8-bit signed integer
i16: A 16-bit signed integer
i32: A 32-bit signed integer
i64: A 64-bit signed integer
double: A 64-bit floating point number
string: A text string encoded using UTF-8 encoding
Supported Languages : C++, C#, Erlang, Haskell, Java, Objective C/Cocoa, OCaml, Perl, PHP, Python and Ruby
Website : Apache Thrift
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